Tuesday, July 31, 2012

League of Legends - The Community

So I was talking to me friend the other night, trying to drag him back to LoL, when the community of the game came up.  I had mentioned the ability to mute players in game now and for him, that was game changing in his decision on whether or not to play again.  You see, he had decided to stop playing the game in the first place because of the community in the game.  Not because he didn't like the game anymore, or that it had grown boring.  Nothing to do with the actual game itself as a matter of fact.  The other people playing the game had reached a point of such immaturity and flat out bitchiness that he could not stand to interact with them anymore, so he quit.

So I thought it was something worth discussing.  At the point in which a good game is losing players because of the people playing the game, something needs to be done.  I'm not talking specifically about raging in game, I am planning another article specifically for that point later.

i am talking about the fact that your playing a game that in order for you to be successful, you have to rely on and trust the other 4 people in your team, and the fact that is about impossible.  You see behaviors that can spark arguments in PvP matches that will cause you to lose a game coming up in bot matches.  Seriously, I have seen people bitching about Kill Stealing in a beginner bot match.  No body gives a shit, they shouldn't give a shit even in PvP, a kill is a kill no matter who it goes to.

The trolls that run abundant in the game, messing games up, purposefully feeding and everything else they can do to get a rise out of the player base.  I have gotten to the point where the first moment a person starts to act off, they get muted.  And a game shouldn't be like that, not one that needs communication like LoL.

The tribunal is nice, but it is so easy to make another account if yours gets banned, even though most of the bans are not permanent.  It is something Riot needs to be concerned about, when a small portion of the player base is driving consumers away.

Monday, July 30, 2012

Weekend Update

WoW - Gold for Achievement is at 7482 I believe, slow progress but working on it.

LoL - Summoner level of 27, 3 of my Ahri wins down, 97 more to go.

Thursday, July 26, 2012

Smite

So my buddy gave me a beta key for Smite, which is a moba like LoL, but instead is locked into view just slightly higher than eye level over the should 3rd person.  Its puts you right down in the game, making everything a lot more frantic.  Still like LoL better, but Smite has some real possibilities.

Wednesday, July 25, 2012

Skyrim and such

Drug my way a little bit farther along in Skyrim today, would have helped if everything wasn't on the opposite  side of the map from where I have explored.  Spent half and hour stealth rolling across the map.  love the game, just spend far to little time playing it.

Picked up Borderlands GOTY edition from the steam sale, been playing that through with my buddy, has been fun to revisit the game.

Also, Eufloria, fun little indie game, for sale for cheap on steam.  Get it, play it.

Tuesday, July 24, 2012

Reddit and Ideas

So yesterday I was browsing through the LoL section on reddit, just seeing if there was anything there worth the time when a thread caught my eye.  The thread was someone saying that him and a couple of buddies were going to roll new LoL accounts out and play a single champion from Summoner level 1 to 30.  No other champ, just that one the whole way, and was asking for suggestions on which champ to play.

This got me to thinking and I was discussing with one of my friends about the idea.  If you had played a champion for that long then you would have the timing down to perfection, been able to perfect the build for them, should be able to play them near perfectly.  At least, assuming you were trying to and not just grinding away mechanically, which if you are and you have no desire to improve, please, just stop playing, you ruin the game for others.

It gave me an idea.  Now,I have no desire at all to start over at level 1.  I'm too close to the 30 mark now to back off and do it again.  But instead of the hap hazard method with which I have switched champions up to this point, I am going to make it an easy, solid number to follow.  Play a champion until I reach 100 PvP wins on them, then I can switch.  100 because it is a nice high number that takes a while to reach, especially if your not playing good.  It gives me plenty of time to perfect my play style on a champ, raising me above the average ability on said champ.  For the sake of sanity I am going to just start at the top of the list with Ahri and work my way down.

Monday, July 23, 2012

Weekend Updates

WoW - 9478 on the achievement.  To be fair, haven't really played all week.

Diablo 3 - Decided to nix the witch doctor grind for a bit, fired up with me on a monk and him on a demon hunter.  Got to something around 15, was almost to easy after what we are used to.

LoL - Summoner level 26, halfway to 27.  The big update being I finished my support Alistar runepage and am saving the IP for the blank runepage for AP Alistar, which so far has been terrifying.